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Donkey Kong Bananza - An Overview

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The whole lot of Bananza's terrain is comprised of voxels, which Motokura reported was the key element distinguishing it from Odyssey.[27] Takahashi described setting up levels from voxels as much more easy than polygonal modeling, as builders could "freely combine voxels and elements to build terrain then examination it https://donkeykongbananza07631.theblogfairy.com/35504503/fascination-about-donkey-kong-bananza

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